HomeUnique Unit Counters
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Best Counters to Every Unique Unit in AoE2

Data-driven counter guides for every unique unit in Age of Empires II. Know exactly what to build before your opponent surprises you.

71
Unique Units
53
Civilizations
46
Hard to Counter
10
Extreme Threats
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71 units
71 units

Ballista Elephant

KH
Khmer
EXTREME
Siege
Extreme to counter
#1 Best Counter

Monks

Converting Ballista Elephants is the most efficient counter; their high HP and gold cost makes each conversion devastating for the opponent.

#2 Strong Counter

Halberdier

Anti-cavalry and anti-elephant bonus damage; requires large numbers but is the primary non-monk counter.

#3 Situational

Onager

AOE damage punishes the slow-moving Elephants and their support units simultaneously.

#4 Niche Pick

Trebuchet

Outranges Ballista Elephants and can destroy them before they enter effective range in siege scenarios.

Berserk

VI
Vikings
Med Threat
Infantry
Medium to counter
#1 Best Counter

Hussar

Cavalry exploits the lack of anti-cavalry bonus; Berserks' self-healing is negated by sustained cavalry pressure.

#2 Strong Counter

Arbalest

Ranged fire from distance; Berserks have moderate pierce armor but arbalests are still efficient.

#3 Situational

Mangonel

AOE punishes the tight infantry formations Berserks are typically massed in.

Boyar

SL
Slavs
High Threat
Cavalry
Hard to counter
#1 Best Counter

Halberdier

Anti-cavalry bonus is the primary counter; Boyars have high melee armor but Halbs' bonus damage still applies.

#2 Strong Counter

Arbalest

Ranged fire is efficient; Boyars have low pierce armor despite high melee armor.

#3 Situational

Monks

High gold cost makes conversion extremely efficient; Boyars are one of the best conversion targets.

Camel Archer

BE
Berbers
High Threat
Cavalry Archer
Medium to counter
#1 Best Counter

Elite Skirmisher

High pierce armor makes Skirmishers the standard efficient counter to Camel Archers, who deal only pierce damage.

#2 Strong Counter

Hussar

Speed allows closure before sustained fire; Camel Archers are expensive and lose in melee quickly.

#3 Situational

Onager

AOE damage punishes grouped Camel Archers and forces micro that breaks their formation.

Cataphract

BY
Byzantines
High Threat
Cavalry
Hard to counter
#1 Best Counter

Halberdier

Despite the anti-infantry bonus, Halbs still win with numbers due to their anti-cavalry bonus; requires more units than usual.

#2 Strong Counter

Arbalest

Ranged fire is the cleanest counter; Cataphracts have low pierce armor and die efficiently to massed archers.

#3 Situational

Monks

High gold cost makes conversion extremely efficient; Cataphracts are one of the best conversion targets in the game.

Centurion

Romans
Romans
High Threat
Cavalry
Hard to counter
#1 Best Counter

Halberdier

Anti-cavalry bonus is the primary counter; the Centurion's infantry-buffing aura is neutralized when the cavalry is killed quickly before it can rally nearby Legionaries.

#2 Strong Counter

Arbalest

Ranged fire from distance picks off Centurions before they can position to buff surrounding infantry; they have moderate pierce armor but massed arbalests win the trade.

#3 Situational

Monks

Converting a Centurion is extremely efficient — you deny the opponent their infantry-boosting support unit and gain a powerful cavalry piece yourself.

#4 Niche Pick

Onager

AOE damage kills the Centurion and the infantry it is buffing simultaneously, collapsing the Roman formation in one volley.

Chakram Thrower

GU
Gurjaras
High Threat
Infantry
Hard to counter
#1 Best Counter

Elite Skirmisher

Pierce armor absorbs the chakram projectile damage; Skirmishers are cost-efficient against Chakram Throwers.

#2 Strong Counter

Hussar

Fast cavalry closes the gap before sustained fire accumulates; Chakram Throwers have low melee armor.

#3 Situational

Onager

AOE damage punishes the tight formations Chakram Throwers are typically massed in.

Chu Ko Nu

CH
Chinese
High Threat
Archer
Medium to counter
#1 Best Counter

Elite Skirmisher

High pierce armor absorbs the multi-bolt fire efficiently; Skirmishers are the standard counter to this unit.

#2 Strong Counter

Hussar

Fast cavalry closes the gap before sustained fire accumulates; Chu Ko Nu have low melee armor.

#3 Situational

Onager

AOE damage punishes the tight formations Chu Ko Nu are typically massed in.

Composite Bowman

Armenians
Armenians
High Threat
Archer
Hard to counter
#1 Best Counter

Elite Skirmisher

High pierce armor absorbs the Composite Bowman's fire efficiently; the standard cost-efficient counter to this powerful archer.

#2 Strong Counter

Hussar

Fast cavalry closes the gap before sustained fire accumulates; Composite Bowmen have low melee armor and die quickly in melee.

#3 Situational

Onager

AOE damage punishes the tight formations Composite Bowmen are typically massed in, forcing costly micro.

#4 Niche Pick

Heavy Camel

Camels absorb the pierce damage efficiently and can close the gap; useful when cavalry archers are mixed in.

Condottiero

IT
Italians
Low Threat
Infantry
Easy to counter
#1 Best Counter

Hussar

Cavalry exploits the lack of anti-cavalry bonus; Condottieri are primarily anti-gunpowder units.

#2 Strong Counter

Arbalest

Ranged fire is efficient against Condottieri who have no ranged attack.

#3 Situational

Knight / Cavalier

Heavy cavalry wins the melee trade cleanly against this infantry unit.

Conquistador

SP
Spanish
High Threat
Cavalry
Hard to counter
#1 Best Counter

Halberdier

Anti-cavalry bonus is the primary counter; Conquistadors have high attack but moderate HP.

#2 Strong Counter

Elite Skirmisher

Pierce armor absorbs the gunpowder projectile damage; Skirmishers are cost-efficient against Conquistadors.

#3 Situational

Heavy Camel

Camel bonus damage and high HP makes for an efficient trade against Conquistadors.

Coustillier

BU
Burgundians
EXTREME
Cavalry
Hard to counter
#1 Best Counter

Halberdier

Anti-cavalry bonus is the primary counter; the charge attack is devastating but Halbs can absorb it with numbers.

#2 Strong Counter

Arbalest

Ranged fire before the charge activates is the safest counter; force the Coustillier to charge into a wall of arrows.

#3 Situational

Heavy Camel

Camel bonus damage and high HP absorbs the charge; effective in open-field engagements.

#4 Niche Pick

Monks

Converting a charged Coustillier gives you the most powerful cavalry unit in the game; high-risk, high-reward.

Dromon

Romans
Romans/
BY
Byzantines
High Threat
Naval
Hard to counter
#1 Best Counter

Cannon Galleon

Outranges the Dromon and deals massive damage; the primary naval counter in Imperial Age.

#2 Strong Counter

Fast Fire Ship

Closes the gap quickly and deals bonus damage to galleys; cost-efficient counter in Castle Age.

#3 Situational

Trebuchet

Shore-based Trebuchets can destroy Dromons before they enter effective range in coastal scenarios.

Eagle Warrior

AZ
Aztecs/
MA
Mayans/
IN
Incas
Med Threat
Infantry
Medium to counter
#1 Best Counter

Arbalest

Eagle Warriors have moderate pierce armor but arbalests are still strongly cost-efficient against them at range before they can engage.

#2 Strong Counter

Knight / Cavalier

Cavalry wins the trade with no bonus damage taken; Eagles lack an anti-cavalry bonus.

#3 Situational

Mangonel

AOE siege punishes massed Eagles, countering the swarm strategy Meso civs rely on.

#4 Niche Pick

Throwing Axeman

Infantry bonus damage makes Throwing Axemen unusually cost-efficient vs Eagle Warriors in the Feudal-Castle age window.

Elephant Archer

DR
Dravidians
High Threat
Cavalry Archer
Hard to counter
#1 Best Counter

Monks

Converting Elephant Archers is highly efficient given their massive gold cost; denies the opponent their investment.

#2 Strong Counter

Halberdier

Anti-cavalry and anti-elephant bonus damage; requires large numbers but is the primary non-monk counter.

#3 Situational

Onager

AOE damage punishes the slow-moving Elephant Archers and their support units.

Fire Lancer

Jurchens
Jurchens
High Threat
Gunpowder
Hard to counter
#1 Best Counter

Elite Skirmisher

Pierce armor absorbs the gunpowder projectile damage; Skirmishers are the standard cost-efficient counter.

#2 Strong Counter

Halberdier

Anti-cavalry bonus applies; Fire Lancers have low melee armor and fold quickly in sustained melee.

#3 Situational

Hussar

Fast cavalry can close the gap before the charge activates; Fire Lancers are vulnerable in melee.

#4 Niche Pick

Onager

AOE damage punishes grouped Fire Lancers and forces micro that breaks their charge formation.

Flaming Camel

TA
Tatars
Med Threat
Cavalry
Easy to counter
#1 Best Counter

Arbalest

Ranged fire kills Flaming Camels before they can detonate near your cavalry; they have very low HP.

#2 Strong Counter

Elite Skirmisher

Pierce armor absorbs the projectile damage; Skirmishers can kill Flaming Camels efficiently at range.

#3 Situational

Halberdier

Melee infantry can intercept Flaming Camels before they reach cavalry targets.

Flemish Militia

BU
Burgundians
High Threat
Infantry
Medium to counter
#1 Best Counter

Hussar

Fast cavalry exploits the Flemish Militia's lack of anti-cavalry bonus; they are created from villagers and have no cavalry counter built in — cavalry shreds them before they can mass.

#2 Strong Counter

Arbalest

Flemish Militia have moderate melee armor but low pierce armor; massed arbalests are highly cost-efficient and prevent them from closing the distance.

#3 Situational

Mangonel

AOE splash punishes the large swarms of Flemish Militia that Flemish Revolution produces; one Onager volley can devastate an entire converted villager army.

#4 Niche Pick

Knight / Cavalier

Heavy cavalry wins the melee trade cleanly; Flemish Militia have no anti-cavalry bonus and their moderate stats cannot match a Knight in a one-on-one exchange.

Gbeto

MA
Malians
Med Threat
Infantry
Medium to counter
#1 Best Counter

Elite Skirmisher

Pierce armor absorbs the thrown javelin damage; Skirmishers are cost-efficient against Gbeto.

#2 Strong Counter

Hussar

Fast cavalry closes the gap before sustained fire accumulates; Gbeto have low melee armor.

#3 Situational

Arbalest

Outranges Gbeto and deals pierce damage efficiently.

Genitour

BE
Berbers
Low Threat
Cavalry Archer
Easy to counter
#1 Best Counter

Elite Skirmisher

Pierce armor and anti-archer bonus make Skirmishers decisively cost-efficient against this skirmisher-type cavalry archer.

#2 Strong Counter

Hussar

Cheap fast cavalry closes the gap and wins in melee; Genitours have low melee armor and fold quickly.

#3 Situational

Arbalest

Outranges and out-damages Genitours in a straight archer fight due to superior attack stats and range.

#4 Niche Pick

Knight / Cavalier

Heavy cavalry wins the melee trade decisively; Genitours are not cost-efficient enough to trade against Knights.

Ghulam

HI
Hindustanis
High Threat
Infantry
Hard to counter
#1 Best Counter

Hussar

Cavalry avoids the anti-archer bonus; Ghulams have no anti-cavalry bonus and lose in melee.

#2 Strong Counter

Knight / Cavalier

Heavy cavalry wins the cost-efficiency trade; Ghulams' anti-archer bonus is irrelevant against cavalry.

#3 Situational

Halberdier

Melee infantry with spear bonus; Ghulams have no bonus vs spearmen and lose the sustained fight.

Houfnice

BO
Bohemians
EXTREME
Siege
Hard to counter
#1 Best Counter

Hussar

Fast cavalry closes the gap before the Houfnice can reposition; it has extremely poor melee armor and folds instantly in melee — the single most reliable counter.

#2 Strong Counter

Halberdier

Melee infantry with bonus damage vs siege units; Houfnice have no melee defense and die in seconds once infantry close the distance.

#3 Situational

Onager / Siege Onager

Siege vs siege — Onagers can match or outrange the Houfnice and deal massive AOE damage; forces the Bohemian player to protect it with an escort.

#4 Niche Pick

Trebuchet

Outranges the Houfnice entirely in static siege scenarios; forces it to move and exposes it to cavalry flanks.

Huskarl

GO
Goths
High Threat
Infantry
Hard to counter
#1 Best Counter

Hussar

Cavalry exploits the lack of anti-cavalry bonus; Huskarls' extreme pierce armor is irrelevant against melee cavalry.

#2 Strong Counter

Knight / Cavalier

Heavy cavalry wins the melee trade cleanly; Huskarls have low melee armor despite high pierce armor.

#3 Situational

Halberdier

Melee infantry with spear bonus; Huskarls' low melee armor means they lose to Halbs in sustained fights.

Hussite Wagon

BO
Bohemians
High Threat
Siege
Hard to counter
#1 Best Counter

Onager / Siege Onager

Siege vs siege — Onagers outrange and deal massive damage to the slow-moving Wagons before they can respond.

#2 Strong Counter

Halberdier

Melee infantry can close quickly and deal bonus damage to siege units; Wagons have poor melee armor.

#3 Situational

Trebuchet

Outranges Wagons entirely and can destroy them before they enter effective range.

Iron Clad

Wei
Wei
High Threat
Infantry
Hard to counter
#1 Best Counter

Hussar

Cavalry avoids the armor-stripping effect by staying mobile; Iron Clads have no anti-cavalry bonus.

#2 Strong Counter

Arbalest

Ranged fire from distance avoids the armor reduction; Iron Clads have low pierce armor despite high melee armor.

#3 Situational

Mangonel

AOE punishes the tight infantry formations Iron Clads are typically massed in.

#4 Niche Pick

Monks

Converting Iron Clads denies the opponent their armor-stripping threat and gives you a powerful melee unit.

Jaguar Warrior

AZ
Aztecs
Med Threat
Infantry
Medium to counter
#1 Best Counter

Hussar

Fast cavalry exploits Jaguar Warrior's zero anti-cavalry bonus and can disengage before taking meaningful melee damage.

#2 Strong Counter

Knight / Cavalier

Heavy cavalry wins the cost-efficiency exchange cleanly with no bonus damage taken from Jaguar Warriors.

#3 Situational

Arbalest

Deals pierce damage from range before Jaguar Warriors can close, denying the strong melee bonus vs infantry.

#4 Niche Pick

Mangonel

AOE splash punishes the tight infantry formations Jaguar Warriors are trained in, invalidating their melee-mass advantage.

Janissary

TU
Turks
Med Threat
Gunpowder
Medium to counter
#1 Best Counter

Elite Skirmisher

Pierce armor absorbs the gunpowder projectile damage; Skirmishers are cost-efficient against Janissaries.

#2 Strong Counter

Hussar

Fast cavalry closes the gap before sustained fire accumulates; Janissaries have low melee armor.

#3 Situational

Halberdier

Melee infantry can close quickly; Janissaries have poor melee combat stats.

Jiangdong Warrior

Wu
Wu
Med Threat
Infantry
Medium to counter
#1 Best Counter

Hussar

Cavalry exploits the lack of anti-cavalry bonus; Jiangdong Warriors are versatile but lose to cavalry in open field.

#2 Strong Counter

Arbalest

Ranged fire is efficient; Jiangdong Warriors have moderate pierce armor but arbalests are still cost-efficient.

#3 Situational

Mangonel

AOE punishes the tight infantry formations Jiangdong Warriors are typically massed in.

#4 Niche Pick

Knight / Cavalier

Heavy cavalry wins the melee trade cleanly; Jiangdong Warriors have no anti-cavalry bonus to punish the engagement.

Jurchen Lancer

Jurchens
Jurchens
High Threat
Cavalry
Hard to counter
#1 Best Counter

Halberdier

Anti-cavalry bonus is the primary counter; Jurchen Lancers have high HP but Halbs' bonus damage applies in sustained fights.

#2 Strong Counter

Elite Skirmisher

Pierce armor absorbs the Jurchen Lancer's ranged bonus attacks; Skirmishers are cost-efficient against this cavalry.

#3 Situational

Heavy Camel

Camel bonus damage and high HP makes for an efficient trade; effective in open-field engagements.

#4 Niche Pick

Monks

High gold cost makes conversion extremely efficient; denies the opponent their powerful cavalry investment.

Kamayuk

IN
Incas
High Threat
Infantry
Hard to counter
#1 Best Counter

Arbalest

Ranged fire from distance avoids the anti-cavalry spear; Kamayuks have low pierce armor.

#2 Strong Counter

Hussar

Fast cavalry can disengage before taking the anti-cavalry bonus damage; hit-and-run tactics are effective.

#3 Situational

Onager

AOE punishes the tight infantry formations Kamayuks are typically massed in.

Karambit Warrior

MA
Malay
Med Threat
Infantry
Easy to counter
#1 Best Counter

Hussar

Cavalry exploits the lack of anti-cavalry bonus; Karambit Warriors' low cost means they need to overwhelm with numbers.

#2 Strong Counter

Arbalest

Low HP means Karambit Warriors die quickly to ranged fire despite their cheap cost.

#3 Situational

Mangonel

AOE punishes the massive swarms of Karambit Warriors that Malay players rely on.

Keshik

TA
Tatars
Med Threat
Cavalry
Medium to counter
#1 Best Counter

Halberdier

Anti-cavalry bonus is the primary counter; Keshiks generate gold but are still vulnerable to spearmen.

#2 Strong Counter

Arbalest

Ranged fire is efficient; Keshiks have moderate pierce armor.

#3 Situational

Heavy Camel

Camel bonus damage handles Keshiks efficiently in open-field engagements.

Khitan Lancer

Khitans
Khitans
High Threat
Cavalry
Medium to counter
#1 Best Counter

Halberdier

Anti-cavalry bonus is the primary counter; Khitan Lancers are fast but Halbs' bonus damage applies reliably.

#2 Strong Counter

Arbalest

Ranged fire is efficient; Khitan Lancers have moderate pierce armor but massed arbalests win the trade.

#3 Situational

Heavy Camel

Camel bonus damage handles Khitan Lancers efficiently in open-field engagements.

Khitan Raider

Khitans
Khitans
Med Threat
Cavalry Archer
Medium to counter
#1 Best Counter

Elite Skirmisher

High pierce armor absorbs the Khitan Raider's fire efficiently; the standard cost-efficient counter to cavalry archers.

#2 Strong Counter

Hussar

Speed matches Khitan Raiders' mobility; can chase and engage in melee where they are weak.

#3 Situational

Onager

AOE damage punishes grouped Khitan Raiders and forces micro that breaks their kiting pattern.

#4 Niche Pick

Halberdier

Anti-cavalry bonus applies once Khitan Raiders are caught; pairs well with Skirmishers for a complete counter.

Kipchak

CU
Cumans
High Threat
Cavalry Archer
Hard to counter
#1 Best Counter

Elite Skirmisher

Pierce armor counters the multi-arrow fire; Skirmishers are cost-efficient against Kipchaks despite their speed.

#2 Strong Counter

Hussar

Speed matches Kipchaks' mobility; can chase and engage in melee where Kipchaks are weak.

#3 Situational

Onager

AOE punishes the grouped Kipchak formations and forces micro that breaks their kiting pattern.

Konnik

BU
Bulgarians
High Threat
Cavalry
Hard to counter
#1 Best Counter

Halberdier

Anti-cavalry bonus handles both the mounted and dismounted form; must be prepared to fight the dismounted Konnik too.

#2 Strong Counter

Arbalest

Ranged fire kills the mounted form efficiently; the dismounted form has lower HP and can be mopped up.

#3 Situational

Heavy Camel

Camel bonus damage applies to both forms; cost-efficient trade especially in Imperial Age.

Legionary

Romans
Romans
High Threat
Infantry
Hard to counter
#1 Best Counter

Hussar

Fast cavalry exploits the Legionary's lack of anti-cavalry bonus; cavalry can disengage before taking significant melee damage.

#2 Strong Counter

Arbalest

Legionaries have moderate pierce armor but massed arbalests are still cost-efficient; ranged fire prevents them from closing.

#3 Situational

Mangonel

AOE splash punishes the tight Roman infantry formations and negates their high melee armor advantage.

#4 Niche Pick

Knight / Cavalier

Heavy cavalry wins the cost-efficiency exchange; Legionaries have no anti-cavalry bonus to punish the engagement.

Leitis

LI
Lithuanians
EXTREME
Cavalry
Hard to counter
#1 Best Counter

Halberdier

Anti-cavalry bonus is the primary counter; Leitis ignore armor but Halbs' bonus damage still applies.

#2 Strong Counter

Arbalest

Ranged fire before engagement; Leitis have moderate pierce armor but massed arbalests are still efficient.

#3 Situational

Monks

High gold cost makes conversion extremely efficient; Leitis are one of the best conversion targets.

Longbowman

BR
Britons
EXTREME
Archer
Hard to counter
#1 Best Counter

Hussar / Light Cavalry

Fast cavalry can close the extreme range gap if not kited; Longbowmen have low melee armor and die instantly in melee.

#2 Strong Counter

Onager

AOE splash punishes the tight Longbow formations and outranges them when upgraded to Siege Onager.

#3 Situational

Skirmisher

High pierce armor absorbs Longbow fire efficiently; the counter is cost-effective but requires large numbers.

#4 Niche Pick

Trebuchet

Outranges even Elite Longbowmen and forces them to move, breaking their formation advantage.

Magyar Huszar

MA
Magyars
Med Threat
Cavalry
Medium to counter
#1 Best Counter

Halberdier

Anti-cavalry bonus is the primary counter; Magyar Huszars are fast but have moderate HP.

#2 Strong Counter

Arbalest

Ranged fire is efficient; Magyar Huszars have low pierce armor.

#3 Situational

Heavy Camel

Camel bonus damage handles Magyar Huszars efficiently in open-field engagements.

Mameluke

SA
Saracens
High Threat
Cavalry
Hard to counter
#1 Best Counter

Arbalest

Ranged fire is the cleanest counter; Mamelukes have low pierce armor and die efficiently to massed archers.

#2 Strong Counter

Elite Skirmisher

Pierce armor absorbs the thrown scimitar damage; Skirmishers are cost-efficient against Mamelukes.

#3 Situational

Monks

High gold cost makes conversion extremely efficient; Mamelukes are one of the best conversion targets.

Mangudai

MO
Mongols
EXTREME
Cavalry Archer
Hard to counter
#1 Best Counter

Elite Skirmisher

Pierce armor counters the Mangudai's fire arrow damage; the primary cost-efficient counter.

#2 Strong Counter

Hussar

Speed can match Mangudai mobility; forces engagement in melee where Mangudai are weak.

#3 Situational

Onager

AOE punishes the grouped Mangudai formations and forces micro that breaks their kiting pattern.

#4 Niche Pick

Heavy Camel

Camel bonus damage applies; Heavy Camels can absorb Mangudai fire and close the gap effectively.

Missionary

SP
Spanish
Low Threat
Cavalry
Easy to counter
#1 Best Counter

Hussar

Fast cavalry runs down Missionaries trivially — they have 30 HP, zero attack, and no anti-cavalry bonus; a single Hussar kills one instantly before it can convert or heal anything.

#2 Strong Counter

Arbalest

Ranged fire kills Missionaries at range before they can reach your units; their low HP means a single volley is enough to delete them.

#3 Situational

Monks

Counter-converting a Missionary is extremely efficient — you deny the opponent their mounted healer/converter and gain a unit that can immediately convert back into the Spanish army.

#4 Niche Pick

Elite Skirmisher

Cheap ranged units can pick off Missionaries at the edge of a battle; their low HP makes them easy targets for any ranged unit that can reach them.

Monaspa

Georgians
Georgians
High Threat
Cavalry
Hard to counter
#1 Best Counter

Halberdier

Anti-cavalry bonus is the primary counter; Monaspa gain stacking attack bonuses as nearby units die, so burst them down fast.

#2 Strong Counter

Arbalest

Ranged fire from distance; Monaspa have moderate pierce armor but massed arbalests are efficient before the attack bonus stacks.

#3 Situational

Monks

Converting Monaspa denies the opponent their gold investment and the dangerous attack-bonus stacking mechanic entirely.

#4 Niche Pick

Onager

AOE damage kills Monaspa quickly before they can accumulate attack stacks from nearby deaths.

Obuch

PO
Poles
High Threat
Infantry
Hard to counter
#1 Best Counter

Hussar

Cavalry avoids the armor-shredding effect by staying mobile; Obuch have no anti-cavalry bonus.

#2 Strong Counter

Arbalest

Ranged fire from distance avoids the armor reduction; Obuch have low pierce armor.

#3 Situational

Mangonel

AOE punishes the tight infantry formations Obuch are typically massed in.

Organ Gun

PO
Portuguese
High Threat
Siege
Hard to counter
#1 Best Counter

Hussar

Fast cavalry closes the gap before sustained fire accumulates; Organ Guns have poor melee armor.

#2 Strong Counter

Halberdier

Melee infantry can close quickly and deal bonus damage to siege units.

#3 Situational

Onager

Siege vs siege — Onagers outrange and deal massive damage to Organ Guns.

Plumed Archer

MA
Mayans
High Threat
Archer
Hard to counter
#1 Best Counter

Elite Skirmisher

High pierce armor absorbs Plumed Archer fire efficiently; the standard counter to this high-speed archer.

#2 Strong Counter

Hussar

Speed matches Plumed Archers' mobility; can chase and engage in melee where they are weak.

#3 Situational

Onager

AOE damage punishes the tight formations Plumed Archers are typically massed in.

Ratha

BE
Bengalis
High Threat
Cavalry
Hard to counter
#1 Best Counter

Halberdier

Covers the dominant melee mode with full anti-cavalry bonus; paired with Skirmishers is the only complete counter set.

#2 Strong Counter

Elite Skirmisher

High pierce armor absorbs the ranged-mode Ratha's projectile damage efficiently.

#3 Situational

Heavy Camel

Anti-cavalry bulk handles melee mode but is vulnerable when the Ratha switches to ranged — requires paired ranged support.

#4 Niche Pick

Monks

Converting Rathas is highly efficient given their gold cost and versatility; denies the opponent the mode-switching threat entirely.

Rattan Archer

VI
Vietnamese
High Threat
Archer
Hard to counter
#1 Best Counter

Hussar

Fast cavalry closes the gap; Rattan Archers have extremely high pierce armor but low melee armor.

#2 Strong Counter

Halberdier

Melee infantry can close quickly; Rattan Archers' high pierce armor is irrelevant against melee attacks.

#3 Situational

Onager

AOE damage bypasses the high pierce armor and punishes grouped Rattan Archers.

Samurai

JA
Japanese
Med Threat
Infantry
Medium to counter
#1 Best Counter

Hussar

Cavalry avoids the anti-unique-unit bonus; Samurai have no anti-cavalry bonus.

#2 Strong Counter

Arbalest

Ranged fire from distance; Samurai have moderate pierce armor but arbalests are still efficient.

#3 Situational

Mangonel

AOE punishes the tight infantry formations Samurai are typically massed in.

Savar

PE
Persians
High Threat
Cavalry
Hard to counter
#1 Best Counter

Halberdier

Anti-cavalry bonus is the primary counter; Savars are powerful but vulnerable to spearmen in sustained fights.

#2 Strong Counter

Arbalest

Ranged fire is efficient; Savars have moderate pierce armor and die to massed archer fire.

#3 Situational

Heavy Camel

Camel bonus damage and high HP makes for an efficient trade against Savars in open-field engagements.

Serjeant

SI
Sicilians
Med Threat
Infantry
Medium to counter
#1 Best Counter

Hussar

Cavalry exploits the lack of anti-cavalry bonus; Serjeants are tanky but slow.

#2 Strong Counter

Arbalest

Ranged fire is efficient; Serjeants have moderate pierce armor but arbalests are still cost-efficient.

#3 Situational

Mangonel

AOE punishes the tight infantry formations Serjeants are typically massed in.

Shotel Warrior

ET
Ethiopians
Med Threat
Infantry
Easy to counter
#1 Best Counter

Hussar

Cavalry exploits the lack of anti-cavalry bonus; Shotel Warriors' high attack is offset by their very low HP.

#2 Strong Counter

Arbalest

Low HP means Shotel Warriors die quickly to ranged fire before they can engage in melee.

#3 Situational

Halberdier

Tanky infantry with spear bonus; Shotel Warriors' low HP means they lose the sustained fight.

Shrivamsha Rider

GU
Gurjaras
High Threat
Cavalry
Hard to counter
#1 Best Counter

Arbalest

Depletes the dodge shield quickly with multiple arrows; once the shield is gone, Shrivamsha Riders die to ranged fire.

#2 Strong Counter

Halberdier

Anti-cavalry bonus applies after the shield is depleted; Halbs are the standard melee counter.

#3 Situational

Onager

AOE damage depletes shields on multiple Riders simultaneously, making the follow-up engagement much easier.

Shu Crossbowman

Shu
Shu
High Threat
Archer
Hard to counter
#1 Best Counter

Elite Skirmisher

High pierce armor absorbs the Shu Crossbowman's fire efficiently; the standard counter to this long-range archer.

#2 Strong Counter

Hussar

Fast cavalry closes the gap before sustained fire accumulates; Shu Crossbowmen have low melee armor.

#3 Situational

Onager

AOE damage punishes the tight formations Shu Crossbowmen are typically massed in.

#4 Niche Pick

Monks

Converting Shu Crossbowmen is efficient given their gold cost and long range; denies the opponent their ranged advantage.

Slinger

IN
Incas
Med Threat
Archer
Easy to counter
#1 Best Counter

Hussar

Fast cavalry closes the gap before sustained fire accumulates; Slingers have very low HP and no anti-cavalry bonus, making them trivial to run down in melee.

#2 Strong Counter

Elite Skirmisher

High pierce armor absorbs the Slinger's projectile damage efficiently; Skirmishers are cost-efficient and outclass Slingers in the ranged exchange.

#3 Situational

Knight / Cavalier

Heavy cavalry wins the melee trade decisively; Slingers have no anti-cavalry bonus and fold instantly in melee.

#4 Niche Pick

Arbalest

Outranges and out-damages Slingers in a straight ranged fight; Slingers' low HP means they die quickly to sustained archer fire.

Tarkan

HU
Huns
Med Threat
Cavalry
Medium to counter
#1 Best Counter

Halberdier

Anti-cavalry bonus is the primary counter; Tarkans have high pierce armor but low melee armor.

#2 Strong Counter

Arbalest

Despite high pierce armor, massed arbalests are still cost-efficient against Tarkans.

#3 Situational

Heavy Camel

Camel bonus damage and high HP makes for an efficient trade against Tarkans.

Teutonic Knight

TE
Teutons
High Threat
Infantry
Extreme to counter
#1 Best Counter

Arbalest

Ranged fire from distance is the only reliable counter; Teutonic Knights have extremely high melee armor but low pierce armor.

#2 Strong Counter

Onager

AOE damage punishes the slow-moving Teutonic Knights and their support units.

#3 Situational

Hussar

Fast cavalry can kite Teutonic Knights indefinitely due to their extremely slow movement speed.

#4 Niche Pick

Monks

Converting Teutonic Knights gives you the most powerful melee infantry unit in the game.

Thirisadai

DR
Dravidians
EXTREME
Naval
Extreme to counter
#1 Best Counter

Cannon Galleon

Outranges the Thirisadai and deals massive single-target damage; the primary Imperial Age naval counter — the Thirisadai's multi-projectile fire is devastating but Cannon Galleons can kite it.

#2 Strong Counter

Fast Fire Ship

Closes the gap quickly and deals bonus damage to warships; cost-efficient in Castle Age before the Thirisadai reaches its full Imperial upgrade.

#3 Situational

Trebuchet

Shore-based Trebuchets outrange the Thirisadai entirely in coastal scenarios; forces it to advance into range and exposes it to other naval units.

#4 Niche Pick

Monks

Converting a Thirisadai is the single most efficient play in the game given its enormous gold cost; denies the opponent their flagship warship and gives you an unstoppable naval unit.

Throwing Axeman

FR
Franks
Med Threat
Infantry
Medium to counter
#1 Best Counter

Hussar

Cavalry avoids the thrown axe projectile with mobility; no anti-cavalry bonus on Throwing Axemen.

#2 Strong Counter

Elite Skirmisher

Pierce armor absorbs the thrown axe damage; Skirmishers are cost-efficient against this unit.

#3 Situational

Arbalest

Outranges Throwing Axemen and deals pierce damage efficiently.

Tiger Warrior

Shu
Shu
High Threat
Infantry
Hard to counter
#1 Best Counter

Hussar

Fast cavalry exploits the Tiger Warrior's anti-cavalry bonus being offset by cavalry's superior mobility and disengagement.

#2 Strong Counter

Arbalest

Ranged fire from distance prevents Tiger Warriors from closing; they have moderate pierce armor but arbalests are still efficient.

#3 Situational

Mangonel

AOE splash punishes the tight infantry formations Tiger Warriors are trained in.

#4 Niche Pick

Knight / Cavalier

Heavy cavalry wins the cost-efficiency exchange; Tiger Warriors' anti-cavalry bonus is partially offset by cavalry's high HP.

Turtle Ship

KO
Koreans
EXTREME
Naval
Extreme to counter
#1 Best Counter

Cannon Galleon

Outranges Turtle Ships and deals massive damage; the only reliable naval counter in most matchups.

#2 Strong Counter

Trebuchet

Shore-based Trebuchets can destroy Turtle Ships before they enter effective range in coastal scenarios.

#3 Situational

Bombard Cannon

Shore-based artillery deals high damage to Turtle Ships; effective in river/coastal map scenarios.

Urumi Swordsman

DR
Dravidians
High Threat
Infantry
Hard to counter
#1 Best Counter

Hussar

Cavalry avoids the whip AOE by staying mobile; Urumi Swordsmen have no anti-cavalry bonus.

#2 Strong Counter

Arbalest

Ranged fire from distance avoids the AOE whip attack entirely; Urumi have low pierce armor.

#3 Situational

Mangonel

AOE siege punishes the tight infantry formations Urumi are typically massed in.

War Elephant

PE
Persians
EXTREME
Cavalry
Extreme to counter
#1 Best Counter

Monks

The definitive counter — converting a War Elephant gives you the most powerful unit in the game and denies the opponent their investment.

#2 Strong Counter

Halberdier

Anti-cavalry and anti-elephant bonus; requires 20+ Halbs to reliably kill a War Elephant but is the only non-monk mass counter.

#3 Situational

Onager

AOE splash damages the Elephant and its support; forces the Persian player to micro and split their army.

#4 Niche Pick

Scorpion

Passthrough bolts deal massive damage to War Elephants' large hitbox; cost-efficient in defensive positions.

War Wagon

KO
Koreans
High Threat
Cavalry Archer
Hard to counter
#1 Best Counter

Halberdier

Anti-cavalry bonus applies to War Wagons; melee infantry can close the gap and deal bonus damage.

#2 Strong Counter

Onager

AOE damage punishes the grouped War Wagons and forces micro that breaks their formation.

#3 Situational

Heavy Camel

Camel bonus damage and high HP makes for an efficient trade against War Wagons.

Warrior Monk

Armenians
Armenians/
Georgians
Georgians
High Threat
Infantry
Hard to counter
#1 Best Counter

Hussar

Fast cavalry exploits the Warrior Monk's lack of anti-cavalry bonus; cavalry can disengage before taking significant damage.

#2 Strong Counter

Arbalest

Ranged fire from distance prevents the Warrior Monk from using its healing aura effectively; low pierce armor makes them vulnerable.

#3 Situational

Onager

AOE damage disrupts the clustered formation Warrior Monks rely on for their healing aura to be effective.

#4 Niche Pick

Monks

Converting Warrior Monks is highly efficient — you gain a powerful unit and deny the opponent their healing support.

Warrior Priest

Armenians
Armenians
High Threat
Infantry
Hard to counter
#1 Best Counter

Hussar

Fast cavalry exploits the Warrior Priest's lack of anti-cavalry bonus; cavalry can disengage before taking significant damage and denies the healing aura from supporting nearby units.

#2 Strong Counter

Arbalest

Ranged fire from distance prevents the Warrior Priest from using its healing aura effectively; low pierce armor makes them highly vulnerable to sustained archer fire.

#3 Situational

Monks

Converting a Warrior Priest is extremely efficient — you gain a powerful hybrid fighter-healer and deny the opponent their frontline healing support entirely.

#4 Niche Pick

Onager

AOE damage disrupts the clustered formation Warrior Priests rely on for their healing aura to be effective, killing the support role before it can sustain the Armenian army.

Wei Cavalry

Wei
Wei
EXTREME
Cavalry
Hard to counter
#1 Best Counter

Halberdier

Anti-cavalry bonus is the primary counter; Wei Cavalry have a powerful charge but Halbs' bonus damage applies in sustained fights.

#2 Strong Counter

Arbalest

Ranged fire before the charge activates is the safest counter; force Wei Cavalry to charge into a wall of arrows.

#3 Situational

Heavy Camel

Camel bonus damage and high HP absorbs the charge; effective in open-field engagements.

#4 Niche Pick

Monks

High gold cost makes conversion extremely efficient; Wei Cavalry are one of the best conversion targets in the game.

Winged Hussar

PO
Poles/
LI
Lithuanians
High Threat
Cavalry
Hard to counter
#1 Best Counter

Halberdier

Anti-cavalry bonus is the primary counter; Winged Hussars are fast but Halbs' bonus damage applies.

#2 Strong Counter

Arbalest

Ranged fire is efficient; Winged Hussars have moderate pierce armor.

#3 Situational

Heavy Camel

Camel bonus damage and high HP makes for an efficient trade against Winged Hussars.

Woad Raider

Celts
Celts
Med Threat
Infantry
Medium to counter
#1 Best Counter

Hussar

Cavalry exploits the lack of anti-cavalry bonus; Woad Raiders' speed advantage is negated by cavalry's superior mobility.

#2 Strong Counter

Arbalest

Pierce damage from range before Woad Raiders can close; their speed makes kiting essential.

#3 Situational

Mangonel

AOE punishes the tight formations Woad Raiders naturally form when rushing.

Wu Junk

Wu
Wu
High Threat
Naval
Hard to counter
#1 Best Counter

Cannon Galleon

Outranges Wu Junks and deals massive damage; the primary naval counter in Imperial Age.

#2 Strong Counter

Fast Fire Ship

Closes the gap quickly and deals bonus damage to galleys; cost-efficient counter in Castle Age.

#3 Situational

Trebuchet

Shore-based Trebuchets can destroy Wu Junks before they enter effective range in coastal scenarios.

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